etheringtonbrothers:

For those of you that like everything neatly organised, here’s links to EVERY ONE of my first 150 how to THINK when you draw TUTORIALS, in ALPHABETICAL ORDER for #SkillUpSunday! Enjoy, link, pin, share! Cheers!

Lorenzo!

How to draw ANGRY EXPRESSIONS
How to draw BIRD HEADS
How to draw BOOKS
How to draw BOXES
How to draw BREAKING GLASS
How to draw BRICKWORK
How to draw CABLES and WIRES
How to draw CAR CHASES
How to draw CATERPILLAR TRACKS
How to draw CAVES
How to draw CHARACTERS (3-SHAPES)
How to draw CHARACTERS (FLIPPED-SHAPES)
How to draw CHARACTER SHAPES
How to draw COMIC COVERS
How to draw COMPOSITION
How to draw CROSS-CONTOURS
How to draw EARS
How to draw FABRIC
How to draw FEET & SHOES
How to draw FEMALE HANDS PART ONE
How to draw FEMALE HANDS PART TWO
How to draw FOREGROUND MIDGROUND BACKGROUND
How to draw GAME BUILDINGS
How to draw GEMS and CRYSTALS
How to draw GIRL’S HAIR
How to draw GRASS
How to draw HAIR (1940s styles)
How to draw HAPPY EXPRESSIONS
How to draw HORNS
How to draw HORSE HEADS
How to draw IMPACT DEBRIS
How to draw IN 3D
How to draw INTEGRATING LOGOS
How to draw INTERIOR BASICS
How to draw IN-WORLD TYPOGRAPHY
How to draw JUNGLE PLANT CLUSTERS
How to draw JUNK HOUSES
How to draw LAMP POSTS
How to draw LAVA
How to draw LIGHTNING and ELECTRICITY
How to draw MECHANICAL DETAILS
How to draw MUSHROOMS and FUNGUS
How to draw MONSTER HEADS
How to draw MONSTER TENTACLES
How to draw MOUNTAINS
How to draw NEGATIVE SPACE
How to draw NEWSPAPERS
How to draw NOSES
How to draw PERSPECTIVE BOXES
How to draw PIGS
How to draw POD HOUSES
How to draw POURING LIQUID
How to draw ROBOT ARMS
How to draw ROCK FORMATIONS
How to draw RUNNING FIGURES
How to draw SAUSAGE DOGS
How to draw SEA WEED  
How to draw SHADOW COMPOSITION
How to draw SHOULDER ARMOUR
How to draw SIEGE WEAPONS
How to draw SILHOUETTE THUMBNAILS
How to draw SMOKE EFFECTS
How to draw SNOW
How to draw SPACE BIKES
How to draw SQUIRRELS
How to draw STICK FIGURES
How to draw THE HORIZON
How to draw TIKI STATUES
How to draw TREASURE CHESTS
How to draw TREE BARK
How to draw TREE ROOTS
How to draw VEHICLES
How to draw VINTAGE PLANES
How to draw WATER
How to draw WOODEN HOUSES

cibokilley:

aishishii:

rapidpunches:

SHORT STORY/ONE-SHOT/ONE CHAPTER/COMICS 101 CRASH COURSE RAPIDPUNCHES’ STYLE

I’m NOT an expert but I have some working experience I can share. You need experience to become great. Here is my set of instructions, tips, and notes towards making a 12-page comic.

My method is to work backwards. Personally I work “backwards” because the end is the only wholly necessary page or set of panels in the story. Everything in between is open to editing and hacking as the most important moments are emphasized and chosen.

I even plan/draw the end page first. The end is the last page a reader sees- so spend your freshest energies on making it as epic, memorable, poignant, and beautiful as #$%^&.

If you draw the pages from 1 to 12 sequentially you run the risk of fresh to burnt out- an uneven distribution of drawing skill. (treat the first page and the 2-page splash as you would the last).

Roughly… the steps to making your comic is

  1. WRITE
  2. PLAN THUMBNAILS
  3. DRAW

…BEGIN THE WRITING (DO NOT SKIP NO MATTER WHAT) like this, in this order:

  • How does it end?
  • Does the protag succeed or fail?
  • What is the turning point of their story?
  • What the protag do that led them there?
  • Where does it start?
  • Who is this protag?

EXAMPLE:

  • Guy gets mauled by a bear.
  • This is a fail on the guy’s half.
  • The bear must eat something or he’ll starve to death.
  • It’s the guy’s fault the bear can’t find other food. He caused the avalanche that buried all the cabins.
  • The guy is yodeling in an avalanche zone.
  • The guy is some guy.

CREATING “THE BEAT SHEET”
Take the above stuff and reorder it to make sense.

  1. This guy yodels.
  2. Echoes roll.
  3. Snow slides down.
  4. Avalanche buries the mountain.
  5. Cabins are engulfed.
  6. This bear has no access to cabin food and garbage.
  7. Bear eats this guy.

Expand. Blow up important beats for emphasis. Keep less important beats brief.

  1. This guy is hiking in the snowy mountains.
  2. He comes across an avalanche warning sign.
  3. There is nobody around but him.
  4. A dumb expression forms over his face and he yodels.
  5. Echoes roll but nothing nearby is moved.
  6. At the top of the mountain the snow drifts twitch.
  7. Guy, satisfied, hikes away from there still yodeling.
  8. Frozen snow cracks.
  9. Snow puffs billow and great slabs of ice crash down the mountain side.
  10. Guy sees this and hightails it to safer ground.
  11. Animals, people, are all panicking and getting pushed over by the rushing snow.
  12. Cabins are destroyed.
  13. The guy takes cover by an outcropping of rocks, fastens himself securely to the rock face, and waits for the avalanche to die down.
  14. Avalanche dies down.
  15. A lone bear shambles over from the other side of the mountain.
  16. The bear goes to where a cabin used to be (only roof tiles are left). Bear sniffs a dish satellite.
  17. Bear forlornly eats a food wrapper.
  18. Bear tries to dig.
  19. Guy comes down from the rocks he as climbing and sees bear.
  20. Bear stops digging and sees him.
  21. Guy runs.
  22. Bear chases him down.
  23. Bear eats the guy.

BEAT SHEET COMPLETED!!!

  • After the beat sheet, write up all the sound effects and speech bubbles and conversation/dialogue you want to be in your comic.
  • Since comics are a visual medium, highest priority is given to the beats. If a story can’t be told with the art without the dialogue– you messed up and it’s time to rethink your life choices.
  • Try to keep all your text chunks as short as a tweet. Professionally you don’t want more than 25 words per speech bubble and no more than 250 words per page.
  • Next is translating the beats to pages…

STRUCTURE OVERVIEW:

[1] point of entry, in media res, hero intro

[2][3] conflict. establish conflict, setting, and mood by the third page.
[4][5] rising action/false resolution to conflict/investigation

[6][7] turning point/plot twist/epiphany (this one epic image, to page spread is pivotal, spend a lot of effort into creating this)

[8][9] aftermath/“darkness before dawn”/struggle
[10][11] recovery/“rise and conquer”/“fall”

[12] resolution/final end/cliffhanger

[front cover][interior]
[interior][back cover]

——————–

My maximum per page is nine panels but I’ve seen pages that have way more. I like to have about 3 to 4 panels per row or less but I’ve seen the “rules” broken before. Advanced comic book artists manipulate time with the number of panels and the size of each panel.

remember, DIAGONALS!!! open up an issue of batman, superman, spider man, deadpool or whatever youre reading theyre everywhere.

———-

…DRAW IN THIS ORDER:

  • Page 12,
  • Page 6 and 7 (this is typically one large image that takes up the space of two pages),
  • Page 1,
  • and then the rest.

ONLY “DEVIATION” ALLOWED:

  • Page 12 and 1*
  • Page 6 and 7,
  • and then the rest.

*Draw the first and last page as a spread in situations where the beginning of the story mirrors the end of the story.

Cover is dead last.

———-

(If at the very end you find out you need more pages and it’s absolutely unavoidable and totally necessary you have to add them in fours. Try to stick to 12 pages for this crash course.)

——————–

FURTHER NOTES:

  • Plan and draw the pages in spreads (the twos) since this is how it will appear in print and when you submit them to an editor for review guess what, the pages with an exception to the first and last will be reviewed as spreads.
  • You at most only need one establishing panel of the setting and environment (scene) per page.
  • Forget “true to life” perspective outside of the establishing panel). Practice diagonal composition of objects and subjects within panels. For dynamism.
  • You don’t have to present the text all in one go (one paragraph or bubble). You can and should break up paragraphs, sentences, and if you need to single out words– to make smaller, more easily managed bubbles to scatter through the panel.
  • Less important moments have smaller panels and or lesser detail. More details (or more word bubbles) slow down time. More drawn detail also creates a concentration of values (it’s darker and sometimes combines together as one shape or mass)
  • Know your light sources. Control the blacks. Control the values.

TIPS | COFFEE? :3 | dA | IG

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(more coming soon 11/22/2016)

Where where you twenty years ago, ten years ago? How dare you, how dare you come to me now, when I am this?

fan-troll:

fox-orian:

luniara:

ctchrysler:

Sorry for the lack of WIPs on this pic.  Here are jpg’s of all the steps (with not-so-very-clear notes).

All the work was done in GIMP.

Wait what? A grayscale shade layer??? What layer option do you use though, let alone change the color successfully?

This is a really effective way to color, actually. I do it all the time. When you make shade layer, make sure you’re ONLY shading SHADOWS and basic diffusion — NOT object/material color values (like, just because the socks should be a dark color, you’re going to completely ignore that in the shading layer.) There are two ways to mix the shading afterward. You can place the shading layer over the flats layer then set the shading to Multiply, OR put the flats over the shading and set the flats to “Color” blending. Then, you just paint some small variances in hue to whichever layer you’ve set blending mode to.

This is a great way to color because it eliminates the need to mix new colors as you pass from one flat to another. It gets less of a painterly look, but in this type of art you’re not going for that anyway. Excellent for comics.

r

Hi :) I’ve been stalking your blog for like an hour probably. I love the colors and designs you use! I was wondering if you had a list of all the helpful websites or tutorials you use? Thanks! 😎😎❤️

amysherrierart:

https://www.pinterest.com/characterdesigh/

Hi there! Pinterest has an amazing character design board with so much useful material (tutorials, professional model sheets, etc…). I would recommend starting there.

And gesturing drawing is always super helpful for learning how to quickly simplify anatomy. Here are my two favorite sites. 

https://www.quickposes.com/en/certificate (Fun because you can track your progress and earn little printable certificates.)

https://line-of-action.com/ (Great because this site also has a section for gesture drawing animals.)

Happy drawing! 😀