toasttbutt:

Ive been thinking about hands lately and really wanted to just focus on them bc i feel my hands look a little lifeless, so i wanted to give them character! 😀

I also wanted to draw what i think Fiddleford’s, Ford’s, and Stan’s hands look like. :0

Ford hands are a little too thin for my likeing, i think he has wider palms (but i totally forgot he had 6 fingers halfway through so i had to make the fingers thinner to cram that extra digit in lol). Stans look aight, I imagine both him and Ford have hair on their knuckles. :3c

(I think the top left beefy hand in the first photo looks better tho lmbo)

Im pretty happy with Fidd’s hand! He’s already a bean pole, and i think he’d have long fingers, and an elogated palm. :>

I just really love characterized hands tbh

Hello, just want to say I love your art, do you have any suggestions on how to draw poses?

mrhaliboot:

I guess three things I think of when it comes to poses are line of action, straight vs curved, and weight. I’ll use this quick awkward doodle to demonstrate:

You probably know this one if you know animation. Everything in the drawing doesn’t necessarily have to stick to it, but its a good basis for the overall silhouette. Most examples I’ve seen stick to one line, but sometimes I experiment with two if I’m going for a more action-y, dynamic pose. Its best not to go over two (two is risking it) as that would just get too visually confusing.

This one is more for smaller details, such as the arms and legs. Its good if you want to go for a more stylized look, since real life humans never have completely straight lines anywhere on their body. It’s basically contrasting a straight line with a curved one so you get a clearer idea of where the volume is going. Check out this video if you want more info, which is where I referenced from!

An easy one to forget in my experience. A little trick we learnt in life drawing class is that in real life the nose should generally be parallel to where the most weight is, to make it look more balanced. You’ll notice too that the body gets more compressed where the most weight is, ie the left leg here.

Some of my own (colour coded) examples, although I’m still learning to apply these things ~

(Sometimes if the nose doesn’t line up with where the body is leaning, you have to balance it out with the limbs or other body parts. The amethyst one would not work if she wasn’t holding another character on her back)

I recommend looking up these techniques online or in art books as you’re bound to find more in-depth tutorials and examples. But overall I hope this helps!

grizandnorm:

Tuesday Tips — Head Space — As an audience, our eyes are mostly tracking the head (and eyes) of the main characters on screen. As filmmakers, it would be a great disservice to not take that info into consideration. For clarity, try to make space around the head of characters on-screens. Too much visual noise around the face interferes with the message, unless that’s the point you’re trying to make make. Also, try your best to maintain the same head screen position when cutting to a new shot with the same characters, whatever type of shot it is. I know how simple this sounds but it’s very easy to forget if you’re not paying attention. -Norm @grizandnorm.com #tuesdaytips #100tuesdaytips #100tuesdaytipsbook #arttips #arttutorial #storyboard #grizandnorm

princesscolumbia:

tf2humbug:

tomatomagica:

secretsivekept:

dragonofdarknesschaos:

lazysmirk:

Just in case you forget this exists.

It exists.

With those “when you want to design a character but you don’t know color theory” posts flying around I thought this would be relevant again.

SLAMs THE REBLOG BUTTON

there’s also Coolors website that gives you randomized palettes!

image

Don’t forget ColourLovers, either! It’s a social media-esque site where you can browse tons of palettes and share your own.

You can browse the most popular ones or search for certain colors, themes, and even specific hex codes!

When you find one you like, you can download a wallpaper swatch of it and also select the specific colors it uses to look at more palettes that use those same ones.

ColourLovers is my go-to for when I’m having trouble coming up with a color scheme! It’s also been around for over a decade, so there’s plenty to browse through.

I do love me a good color palet.